Gaming Sensitivity Calculator
Switching between CS2 and Valorant and your aim feels completely different? This tool translates your exact mouse sensitivity between twelve popular games so your muscle memory stays consistent. Plug in your DPI and current sens, pick the target game, and get the matching value instantly โ along with your eDPI and cm/360.
Sensitivity Converter
Source Game
Target Game
How Sensitivity Conversion Works
Every game handles mouse input slightly differently. Behind the scenes, each title has its own "yaw" value โ the number of degrees your view rotates per mouse count. When you know these yaw constants, it's straightforward maths to figure out what sensitivity in Game B gives you the exact same physical mouse distance for a 360ยฐ turn as Game A. That's what this tool does automatically.
What is eDPI?
eDPI stands for "effective Dots Per Inch" โ it's simply your mouse DPI multiplied by your in-game sensitivity. The beauty of eDPI is that it gives you one number you can compare across any setup. Playing on 800 DPI at sensitivity 1.0 gives you 800 eDPI, which feels exactly the same as 400 DPI at 2.0.
What is cm/360?
cm/360 tells you how far you physically need to move your mouse โ in centimetres โ to do a complete 360ยฐ turn in-game. A lower number means higher sensitivity. Most CS2 professionals land somewhere between 20 and 60 cm/360, while Valorant pros tend to hover around 25โ55 cm/360.
Frequently Asked Questions
The majority play on 800 DPI with in-game sensitivity between 0.7 and 1.2 โ that works out to roughly 30โ55 cm/360. If you average it out, the typical pro eDPI sits around 880.
Take your CS2 sensitivity and divide it by roughly 3.18. So if you play CS2 at 1.0 on 800 DPI, the matching Valorant sens is about 0.314 at the same DPI. Or just use the converter above and skip the maths.
A higher DPI means your sensor reports more data points per inch of movement, which can make tracking feel a bit smoother. But your actual in-game speed depends on eDPI โ that's DPI times sensitivity. Two setups with the same eDPI feel identical, no matter how different the raw DPI is.
It's a solid approach if you play several shooters. Keeping the same cm/360 means your hand learns one distance for flicks and tracking, and that carries over no matter which game you load up.